#include "simulation/ElementCommon.h"

void Element::Element_PSTE()
{
	Identifier = "DEFAULT_PT_PSTE";
	Name = "PSTE";
	Colour = 0xAA99AA_rgb;
	MenuVisible = 1;
	MenuSection = SC_LIQUID;
	Enabled = 1;

	Advection = 0.6f;
	AirDrag = 0.01f * CFDS;
	AirLoss = 0.98f;
	Loss = 0.95f;
	Collision = 0.0f;
	Gravity = 0.1f;
	Diffusion = 0.00f;
	HotAir = 0.000f	* CFDS;
	Falldown = 2;

	Flammable = 0;
	Explosive = 0;
	Meltable = 0;
	Hardness = 18;

	Weight = 31;

	DefaultProperties.temp = R_TEMP - 2.0f + 273.15f;
	HeatConduct = 29;
	Description = "페이스트: 압력을 받으면 단단해집니다.";

	Properties = TYPE_LIQUID;

	LowPressure = IPL;
	LowPressureTransition = NT;
	HighPressure = 0.5f;
	HighPressureTransition = PT_PSTS; //@ PSTE -> PSTS
	LowTemperature = ITL;
	LowTemperatureTransition = NT;
	HighTemperature = 747.0f;
	HighTemperatureTransition = PT_BRCK; //@ PSTE -> BRCK
}
