The Powder Toy Snapshot Server
Bleeding edge TPT versions with auto-update.

Current Snapshot: 226

Using Commit: 4f8fc739ac7e

What is it?

This server builds the latest github source for The Powder Toy.
You can use our builds to test upcoming features before an official release on
Official builds often take months to be released, so this server gives us an alternate location to share what has been changing.

What is different?

All snapshots will ping this server for updates, and prompt if a new version is available.
No session data from your TPT account is ever sent to this server, we only check version data.
Just put this next to the official Powder executable.
This service is run by developers in the TPT community! (cracker64 and jacob1)

Recent Changes
(Win 32)

From snapshot 226:
Update version number: 96.2 (build 350)
Add a few more Lua functions: sim.replaceModeFlags, sim.listCustomGol, sim.addCustomGol, sim.removeCustomGol, sim.floodDeco, tpt.perfectCircleBrush
LIGH now lasts longer and expands frame-by-frame
Fix issue where stamping LIGH at the right moment caused every LIGH to strike at once

From snapshot 225:
Patch libcurl to fix random disconnect issue in tptmp

From snapshot 224:
Prevent property tool from being used with bad values
All HSV sliders in color picker
Add AMBP and AMBM tools
Optimise undo history memory usage

From snapshot 223:
Win32: Fix certain Lua APIs mangling integers (hey, if you see this, try updating to the Win64 version instead!)
Bump version to 96.1.349

From snapshot 222:
Fix "B12345678/S012345678/17" appearing in HUD for ctype 78
HUD: Show GLOW and LITH ctype as number, don't show ctype for elements which use it as data storage (such as PHOT or PRTI)
Don't let GLOW ctype go negative
Disallow CGOL with duplicate rulestrings or names > 7 chars
Make LITH->GLAS reaction easier
LITH explodes when overcharged, update charge graphics
Preserve GoL deco in older saves; deco on builtin GoL no longer renders when decorations are off
Fix elem.allocate corrupting LuaScriptInterface and causing crashes when running out of IDs
Fix element identifiers for newly allocated elements not being immediately valid
Fix find mode not always succeeding in darkening particles
Disallow GOL rulesets with no B states
Make Lua prints fade out better

From snapshot 221:
Linux: support Ubuntu 18.04 and other distros with glibc 2.27
View the full changelog here.